Why should you keep untouched media originals?
Keep untouched originals and edit copies so the source media remains available if changes need to be revised.
Study 7 Editing Digital Media with 12 free online flashcards. Review key terms, definitions, and concepts with this interactive flashcard deck.
Why should you keep untouched media originals?
Keep untouched originals and edit copies so the source media remains available if changes need to be revised.
How should editing files be organized?
Use descriptive names and folders for source media, project files, and exports. Keeping the project and its media together helps make it possible to reopen later.
What is the focus of an editing first pass?
Select useful material and arrange it logically, focusing on content and structure before polishing details.
What makes image editing non-destructive?
Adjustment layers, masks, and separate retouching layers preserve the underlying pixels, making edits easier to revise.
What should you check when cropping an image?
Choose a crop that preserves the intended aspect ratio, and check that the image resolution suits its display or print size.
Why listen to audio edits in context?
Listen to edits in context: removing too much of a pause can make speech sound unnatural.
How do fades and crossfades smooth audio?
A fade smooths the beginning or end of a clip; a crossfade can help one sound transition into another.
What is audio clipping?
Clipping occurs when audio peaks exceed the system’s available level.
What does a video rough cut establish?
A rough cut establishes the order and overall pace of the video before the timing of individual shots is refined.
What happens during a ripple trim?
A ripple trim changes a clip’s length and shifts later clips to close or adjust the resulting gap.
What does a rolling trim preserve?
A rolling trim moves the boundary between neighboring clips while keeping the sequence’s total duration the same.
How does an editable project differ from a rendered export?
An editable project stores decisions such as clip placement, layers, and effects; a rendered export combines them into a file for viewing or listening.