A user moves from an app’s home page to a page about a specific topic. Which form of interaction is this?
8 Interactive Media Online Quiz Questions
Use this free practice quiz with 20 questions to review 8 Interactive Media, test your knowledge, and prepare for your next test or exam.
Changing a video’s volume is a control interaction.
- A
True
- B
False
Which example best demonstrates a meaningful interaction in a learning experience?
- A
A page displays buttons, but clicking them has no effect.
- B
A video plays from beginning to end without user input.
- C
A viewer answers a question in a learning video and sees feedback on the answer.
- D
A screen shows a menu, but the user cannot select anything.
Select all the actions that are examples of creation and communication interactions.
- A
Posting a comment on a social platform
- B
Sharing a photograph with other users
- C
Pausing a video
- D
Changing a website’s text size
Select all the design choices that directly support accessibility guidance for web interactions.
- A
Ensure functionality can be operated with a keyboard.
- B
Provide labels or instructions when users need to enter information.
- C
Avoid relying only on mouse gestures or visual cues.
- D
Require users to complete every task with a mouse.
True or false: Moving between scenes in an interactive story is a control interaction.
- A
True
- B
False
A data display contains many records. Which feature would make it interactive in a way that helps users examine the data from different angles?
- A
Play a fixed sequence of images without responding to the user.
- B
Let users filter displayed results to examine a subset of information.
- C
Show the same view regardless of user actions.
- D
Prevent users from selecting or exploring displayed information.
A learning activity lets students explore how a modeled system behaves by adjusting variables. This activity is an interactive .
When a web form requires users to enter information, provide so they know what is required.
A team is designing an augmented reality activity in which learners manipulate digital objects. Explain how this activity can give learners meaningful control, then describe two design choices that would make its interactions clear and accessible.
A mobile app’s controls are difficult to learn because their locations and effects change from screen to screen. Which redesign would best address this problem?
- A
Keep controls in consistent locations and make their behavior predictable.
- B
Move controls unpredictably between screens.
- C
Use unlabeled controls whose effects change without warning.
- D
Remove feedback so users must guess whether actions worked.
A digital activity uses only text and clickable choices. If the software responds to the choices, can the activity still be interactive media?
- A
True
- B
False
A viewer pauses a video and later changes its volume. Which form of interaction do these actions illustrate?
- A
Navigation
- B
Control interaction
- C
Creation and communication
- D
Selection
What form of interaction lets users move among pages, scenes, or topics?
In a digital story, a viewer chooses between two options, and each choice leads to a different scene. What makes this an interactive story?
- A
The story always plays in the same order regardless of the viewer's choice
- B
The viewer can only adjust the playback volume
- C
The selected path affects what the viewer sees next
- D
The viewer can change the device's screen brightness
A form displays a confirmation message after submission so users know their action worked. What is this kind of response called in interaction design?
A learning page has several buttons, but clicking them produces no useful change or information. What is the best design improvement?
- A
Add more buttons, even if they do not change anything
- B
Make the user's action produce a meaningful response
- C
Remove all instructions so users can explore freely
- D
Make every action produce the same response
A multi-screen learning app is difficult for new users because its controls move around and behave differently on each screen. Which redesign best addresses the problem?
- A
Keep controls in consistent places and make their behavior consistent
- B
Move controls to new positions on each screen
- C
Change what each control does without indicating the change
- D
Remove labels from controls to keep the interface uniform
After a person selects a marker on an online map, the software retrieves place information and displays a detail panel. Which stage of the input-response-feedback cycle describes the software interpreting the selection and presenting the information?
A learner adjusts variables in a digital science model and observes how its predicted results change. What kind of interactive tool is the learner using?