1 Vectors for Engineering Mechanics
Learn how to represent engineering-mechanics vectors with signed components and use vector operations to analyze forces, projections, and moments.
Vectors and coordinate conventions
A represents a quantity with both magnitude and direction. Force, displacement, and are vectors; mass and time are scalars. In mechanics, vectors may be written in bold or with an arrow, such as , and the magnitude of may be written as or simply .
A ’s components depend on the coordinate axes chosen. State the axes and sign convention before calculating so that the component directions are clear.
Components and unit- notation
In a right-handed Cartesian coordinate system, the unit vectors , , and point along the positive -, -, and -axes. Each has magnitude . A in three dimensions is represented as
Here, , , and are , while , , and are the corresponding . A negative component means its component points opposite the positive direction of that axis. In two dimensions, omit the -component and the term.
For a of magnitude directed at angle counterclockwise from the positive -axis in a plane, its components are
For example, a force of directed above the positive -axis is
The magnitude of a can be recovered from its three-dimensional components:
To find the from point to point , subtract the tail coordinates from the head coordinates:
Specifying a direction with a
A has magnitude and specifies direction alone. For a nonzero , the in its direction is
The original can therefore be expressed as its magnitude multiplied by its direction :
When a force’s magnitude and line of action are known, first determine the direction and then multiply it by the force magnitude.
Addition, subtraction, and multiplication
Add or subtract vectors component by component. For example,
Subtraction is addition of the opposite : . The resultant of several forces is their sum, found by combining components along the same axis algebraically.
Multiplying a by a gives a with magnitude . A positive value of preserves the direction, while a negative value reverses it.
and projections
The of two vectors returns a . It can be calculated from components or from the magnitudes and the angle between the vectors:
The can be used to find a component or projection in a specified direction. For nonzero vectors, if , the vectors are perpendicular.
and moments
The returns a perpendicular to both input vectors. Its magnitude depends on the angle between them:
Its direction follows the right-hand rule. The order of the vectors matters: .
In mechanics, the of a force about a point is given by
where runs from the point about which the is taken to the force’s point of application.